WOW2.4版重大变动:对于“法术急速”的数据流描述

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世界上只有三件事情确定无疑:死亡,税收,以及GCD(不要联想,这就是公共冷却时间的缩写!);


但是2.4中,BLZ终于开始修改它了!


这让法术急速这个属性的作用大大的增加;PVP的法师,PVE的术士,以及所有的施法职业,现在是“法术急 速”的时代了!


想知道为了达到“1秒公共CD”你需要多少法术急速装备吗?想知道你辛辛苦苦攒了一身的法术急速装能让你变得多牛吗?


请看——“科学家会武术,谁也挡不住!”法术急速的深入计算!


施法速度


所谓的“施法速度”就是让一个法术生效所需要的时间。有些法术是所谓的“瞬发法术”,它们在施放后立刻生效(比如火焰冲击,回春术等)。有些法术是所谓“通道法术”,它们的效果在施放时间内始终生效(暴风雪是典型的通道法术)。剩下的法术会在一个特定的“施法时间”后生效(例如闪电链,圣光术等),而一般而言越强大的法术所需的施法时间越长。


Casting speed is the time it takes for a spell to take effect. Some spells are "instant" and take effect immediately. Some spells are "channeled" and have their effects occur over the duration of the cast. Others take effects after a specific "cast time" with typically more powerful spells having longer cast times.


许多因素,包括你的“施法速度”都会对你法术的施法时间产生影响。“施法速度”的基准由法术本身决定;而绝大部分职业拥有“减少某法术施法时间”的天赋(比如法师的“强化寒冰箭”天赋),“减少某些法术施法时间”的天赋(比如牧师的“神圣之怒”天赋),“减少所有法术施法时间”的天赋(如德鲁伊的“自然之赐”天赋)。此外,有些职业拥有“减少下一个法术施法时间”的技能(如德鲁伊的“自然迅捷”技能)。而“法术急速”作用于被这些天赋修正后的施法速度。


比如说,如果一个术士点满了5点“灾祸”技能,那么对暗影箭的“法术急速”计算将基于“2.5秒”而不是“3秒”的施法时间。


Your casting speed affects the cast time of your spells. It is determined by several factors. The base "cast time" is specified in the spell. Most classes have talents which can reduce the cast time of a spell (eg. Light's Grace and its effect on Holy Light), a class of spell (eg. Divine Fury), a school of spell (eg. all holy spells), or all spells in general (eg. Martyrdom and the Focused Casting effect). Additionally some classes have spells which temporarily reduce the cast time of subsequent spells (eg. Nature's Swiftness). Spell haste is calculated based on modified casting speed, i.e. with the Bane talent for warlocks, the spell haste would be calculated with 2.5 second Shadowbolts rather than 3 seconds.


最后,某些物品会给予你“法术加速”的属性或者“法术急速等级”的属性。法术急速等级被用来确定角色的“法术加速”效果。对70级人物来说,15.7点(基于2.2版本的数据)的“法术急速等级”能够使施法速度增加1%。


Finally, certain items provide a "spell haste" bonus or a "spell haste rating" bonus. Spell haste rating is used to determine the characters spell haste bonus. At level 70, 15.7 (as of 2.2) points of spell haste rating grants 1% spell haste bonus.


特定的减益效果(比如“结舌诅咒”和“麻痹毒药”)会降低你的施法速度。在施法时受到伤害同样会增加你的施法时间,也就是降低你的施法速度。


Certain debuffs (eg. Curse of Tongues, Mind-numbing Poison) can decrease your casting speed. Taking damage while casting may increase your cast time and there by decrease your cast speed.


由于1.5秒公共CD的存在,“法术急速”的效果存在一个上限。但在2.4版本补丁中这一切都将改变——法术急速效果将减少法术的公共cd,最小到1秒。除此之外,法术急速降低你施法时间的功能还有别的好处,比如说避免对你法术的打断。


Because of the general global cool down on spells of 1.5 secs, spell haste effectively has a cap on it for casters. This is slated to change with patch 2.4 -- spell haste will also reduce the global cooldown for spells, to a minimum of 1 second. However, spell haste will still reduce the actual time spent casting which can be advantageous when dealing with spell push back or trying to avoid interrupts.


同样,法术急速减少了“法术第一次生效”所需要的时间,这在决斗时会为你带来很大的优势;同样,在需要零星的快速治疗(预读在这里派不上用场)的时候也会有很大的好处。


Spell haste will also reduce the amount of time before the first cast takes affect, which is very advantageous in the opening of duels, or in situations calling for sporadic (but quick) healing.


通道法术同样会被“法术急速”影响。它们总的施法时间会变短,但是总伤害不变,这就使得通道法术的dps显著提升。通道法术施法时间的减少和普通法术使用的是同一个计算公式。


Channeled spells are affected by haste and will see a reduction in their time spent channeling the spell but no change in overall damage, resulting in a DPS boost. Additionally haste scales at the same rate for channeled spells and spells with a standard cast time.


这个公式是这样的:


实际施法时间 = 1 / (速度% * (1 / 基本施法时间))


或者


实际施法时间 = 基本施法时间 / 速度%


或者


实际施法时间 = 基本施法时间 / (1 + (法术急速等级 / 1570))


注意:第一、二个公式中的“速度”代表着“每秒钟能释放的法术数量”,而“法术急速”效果会和这个“速度”相乘。


打个比方说,如果你拥有10%的“法术急速”效果(这意味着你身上的装备拥有157点法术急速等级),那么你的“速度”就是110%。然后使用公式一或者二,将“基本施法时间”代入(比如,不加天赋的顶级火球术就是3.5秒),就可以算出你实际的施法时间。


或者你可以这么想:1%的法术急速就代表着“你在平时能施放100个法术的时间内能多施放1个法术”。比如你施放的是加了5点天赋的顶级火球术,那么正常施法时间是3秒;施放100次火球术需要300秒;而1%的“法术急速”效果能让你在300秒内放出101个火球术;300/101=2.97,这就是你火球术的实际施法时间。


公式3其实是将公式2中的“速度”用“法术急速等级”进行的换算,你可以直接将你身上装备的法术急速等级相加,然后代入公式3中,算出你实际的施法时间。


This may seem counter intuitive at first. Speed is not the same thing as casting time. Speed is a measurement of casts per second, while casting time is seconds per cast. Haste is a multiplier applied to speed, in exactly the same way mounted speed is calculated. That means if you have 10% haste, your speed is 110%. In order to correctly calculate the new casting time, it must be inverted (giving you the spell's speed), multiplied by your speed %, and then inverted again (giving you the spell's new casting time.)


Another way to think of it is like this: 1% haste means you will cast 1 additional spell in the time it would normally take to cast 100 spells. If your spell is a 3 second cast, that means you cast 101 spells in 300 seconds, or 2.97 seconds per spell.


如果你知道你期望的“目标施法时间”,你也可以使用倒转过来的公式,让你知道你需要多少“法术急速等级”:


If you know how long cast you'd like a given sequence of spells to take, you can use the reverse forumla, where Base Casting Time is the sum of all the spells in the given sequence:


所需法术急速等级 = 1570 * ((基本施法时间 / 目标施法时间) - 1)


比如说,我期望我能在6.5秒之内放出2个火球术(3秒)和一个灼烧(1.5秒),那么,1570 * (((3 * 2 +1.5) / 6.5) - 1) = ~242,那么,我的装备至少需要242的法术急速等级。


Spell Haste Rating = 1570 * ((Base Cast Time / New Cast Time) - 1)


Example: I want my Fireball (3s), Fireball (3s), Scorch (1.5s) to take 6.5 seconds. 1570 * ((7.5 / 6.5) - 1) = ~242 Spell Haste Rating.


增加施法速度


许多的物品、技能和宝石能够增加施法速度。


请注意:“法术急速等级”能够互相叠加,但是这些“增加施法速度”的因素和“法术急速”是以乘法的方式作用的。比如,你一身装备的“法术急速等级”之和为157点,你就拥有了10%的“法术急速”,这和你拥有多少件增加“法术急速等级”的装备都没有关系。但是,如果你使用了巨魔的种族技能“巨魔狂暴”(增加30%施法速度),你的施法速度实际上是 (1 + 10%) * 130% = 143%。


Various sources that improve casting speed are listed on the Casting Speed improving items page.


Note: Haste rating stacks additively with itself but haste stacks multiplicatively. That means that if you have 157 haste rating, you will have +10% haste, no matter how many sources and items that haste rating comes from. If you then use troll Berserking for +30% haste, you would have 110% * 130% = 143% haste.

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